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10 May 2025   
  
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Adeptia upgrades platform to accelerate enterprise data flows
Adeptia has launched Adeptia Connect v5, a data automation platform update featuring new marketplace and unlimited usage pricing to speed data integration. 
© 2025 ITBrief 7:05am 

Auckland War Memorial Museum closed after asbestos discovery
Auckland War Memorial Museum says specialists will be working to remove asbestos dust this weekend. 
© 2025 RadioNZ 7:05am 

The old school building that a community tried to sell on Facebook
An abandoned school building in rural Southland may finally face its fate after multiple failed attempts to get rid of it. 
© 2025 Stuff.co.nz 6:55am 

From mattresses to marijuana: Auckland’s illegal dumping problem grows
Frustrations are growing as illegal dumping plagues Auckland and leaves ratepayers with a multi-million dollar bill. 
© 2025 Stuff.co.nz 6:55am 

David Seymour backs watercress seller facing $600 council fee
Minister for Regulation, Act leader David Seymour, is backing a Hastings watercress seller who he says shouldn't be shut down. 
© 2025 Stuff.co.nz 6:55am 

Why ‘DOOM: The Dark Ages’ feels so buttery-smooth
DOOM 2016 is one of my favorite shooters, and a big part of that is how fast and smooth it feels, despite being no slouch in the visuals department. Its threequel, DOOM: The Dark Ages, is coming out next week, and Will Smith gets to play it early. And for that, I loathe him. But he’s taking a hard look at what makes these games feel so good. In short: DOOM doesn’t micro-stutter. In fact, it experiences micro-stuttering much less frequently than other visually intense games. What does that mean? Not only are the frame rates fairly consistent even when things get busy on screen, but also the time the game takes to generate frames is remarkably stable, which can affect the smooth output of the visuals. Comparing DOOM and Rocket League to the latest Call of Duty, even if the latter is running at a much higher FPS, it’s a lot less consistent in the frametime. Will Smith/Foundry The real juicy part of this comparison starts at about the 9-minute mark, when Will compares the frametime render difference from one frame to the next. DOOM consistently keeps it below just 2 milliseconds for over 99 percent of the time, with only Rocket League getting anywhere near that kind of smoothness. That’s what makes it feel so great. For more analysis of the latest PC games and gaming hardware, be sure to subscribe to PCWorld on YouTube. And while you’re there, subscribe to our weekly podcast The Full Nerd. 
© 2025 PC World 6:35am 

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State Highway 29 over the Kaimai Ranges reopens after slip cleared
The main road between Bay of Plenty and Waikato had been closed by a slip between Te Poi and Tauriko on Friday evening. 
© 2025 RadioNZ 7:05am 

Why is everyone raving about protein coffee?
It's what all the fitness folks are doing but what is 'proffee'? How do you make it? And is it good for everyone? 
© 2025 RadioNZ 7:05am 

Gisborne mayor invites David Seymour to visit to get a ‘clear understanding’
The Act leader needed to visit regions to get “a clear understanding of what mayors do on a day-to-day basis,” Rehette Stoltz said. 
© 2025 Stuff.co.nz 6:55am 

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Super Rugby Pacific: Blues thump Drua, keep season alive
The Blues have reminded everyone that they're still very capable with a big win in Suva. 
© 2025 RadioNZ 6:45am 

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